Showing posts with label bilging. Show all posts
Showing posts with label bilging. Show all posts

bilingBilging is about efficiency (not wasting any moves) and combos (clearing as many pieces with single move as possible).

Time:small (?) decrease
Inactivity: decrease
Swapping: decrease
Clearing pieces: increase
Over minimum objective: (clearing 4+ pieces) small bonus
Cascade: small bonus
Combo: linear bonus (on more rows cleared)
Clearing a crab: increase (based on water level)
Clearingcrabs in the same column: (not in a cascade) linear bonus (on more crabs cleared)
Clearing pieces with the jellyfish: no additional bonus
Clearing pieces with the puffer fish: no additional bonus

bilgingMany players tend to think that time is the most critical factor in bilging, while it is not. Bilging is not about clearing the highest number of pieces, but rather clearing them efficiently not wasting moves to build columns, rows and combos. Time is a minor score effector, thus you can take your time to think how to set up a combo efficiently. The less moves you deploy to clear a combo, the highest your score will be: that's the only thing that really matters in bilging. It is believed that one move to set up a stack of 3 pieces and three moves to set up a 3x3 combo is the key of a 100% efficiency.



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