Sailing is about cascades, especially when platform targets are involved in them. The longer cascade, the better score.
| Time: | small decrease |
| Inactivity: | decrease |
| Pieces used: | decrease |
| Clearing pieces: | increase |
| Clearing platforms: | large increase |
| Cascades: | linear multiplier |
| Over minimum objective: (clearing 5+ pieces) | small bonus |
| Combo: | no additional bonus |
| Clearing board: | no additional bonus |
| Rotating: | no effect |
| Booching the board: | small decrease |
Etichette: sailing
Sailing is not only about completing platforms as unexperienced players may think. It is mainly about completing them either as a consequence of a cascade either triggering a cascade or even both. Cascade are therefore the key. Clearing a platform and not involving a cascade is simply useless. The easiest way to complete a platform and make a cascade is filling it up leaving an just empty space for the last piece, then build beside the platform a pile of three pieces of the same color and wait for a piece that is colored half with the pile-of-three color, half with the empty slot color. Clearing the pile will cause the piece to drop right in the empty slot, completing the platform. On this basis, building a structure that can trigger more cascades will score much more.





