Showing posts with label affectors. Show all posts
Showing posts with label affectors. Show all posts
Navigation is about completing constellations, and doing it efficiently (not wasting stars for anything else).
| Time: | small decrease |
| Inactivity: | decrease |
| Stars used: | |
| Completing a constellation: | linear increase (depending on the size of the constellation) |
| Rotating a ring: | no effect |
| Clearing stars in a line: | small increase |
| Clearing over minimum amount of stars in line: (4+ stars) | small bonus |
| Clearing lines in cascade: | linear bonus |
| Clearing constellations in cascade: | no effect |
| Row-clearing-cascade ending in a completed constellation: | very large bonus |
| Booching: | decrease (also turns ship around) |
Bilging is about efficiency (not wasting any moves) and combos (clearing as many pieces with single move as possible).
| Time: | small (?) decrease |
| Inactivity: | decrease |
| Swapping: | decrease |
| Clearing pieces: | increase |
| Over minimum objective: (clearing 4+ pieces) | small bonus |
| Cascade: | small bonus |
| Combo: | linear bonus (on more rows cleared) |
| Clearing a crab: | increase (based on water level) |
| Clearingcrabs in the same column: (not in a cascade) | linear bonus (on more crabs cleared) |
| Clearing pieces with the jellyfish: | no additional bonus |
| Clearing pieces with the puffer fish: | no additional bonus |
Gunning is about reloading the guns as fast as possible. The more you take time, the lower your score.
| Time: | decrease |
| Guns loaded: | increase |
| Fired guns washed: | small increase |
| Pieces wasted: | no effect (but slows down puzzle) |
| Arrows placed: | no effect |
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