Carpentry is about fitting the pieces exactly to the holes. After that, it's about completing perfect holes in sequence.
Time: | decrease |
Inactivity: | decrease |
Pieces placed: | small increase |
Pieces placed back into the box: | no effect |
Completing a hole: | increase (also larger holes give a slightly larger increase) |
Completing a hole with only horizontal tiles: | small bonus (called 'grain bonus') |
Completing a hole with a single type of tile: | small bonus (called 'a nice set') |
Squares from tiles placed on useless places: | decrease (also when completing the hole) |
Completing 'masterpieces' sequentially: | small linear (?) bonus |
Getting more holes: | no effect |
Flipping tiles: | no effect |
Adjusting position of last placed tile | no effect |
Etichette: carpentry
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